GoldenEye: Nintendo suggested Bond 'shake hands' with enemies
It has been revealed that Nintendo originally wanted James Bond to 'shake hands' with his enemies at the end of the now legendary N64 game GoldenEye.
The games co-designer Martin Hollis revealed the info at the GameCity festival in Nottingham.
Nintendo have always aimed to have a more 'family friendly' image than the likes of Sega, X Box and Sony and so building a more 'wholesome' version of a James Bond first person shooter was always going to be a tricky task.
Hollis revealed that his original version of the game was a great deal more violent-with blood gushing from enemies after each gun shot wound.
However, towards the end of development the team recieved a fax from Mario creator Shigeru Miyamoto asking for less gore, less up close killings (which they ignored) and suggested that Bond 'shake hands with his enemies in the hospital'.
Instead, Hollis added a credits sequence that implied that the characters were played by actors-reminding players that the game isnt real.
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